#pragma once
#include "ModelEditor.h"
#include "CircleBuilder.h"

class CCircleEditor :
	public TZoomWithWheel<CModelEditor>
{
public:
	CCircleEditor(void);
	~CCircleEditor(void);

	static CString GetID(void);

	virtual void Initialize(CAnyView* pView);

	virtual CCircleInfo* GetShapeInfo();

protected:	
	virtual bool CreatePreviewShape(void);
	virtual bool CreateShapeLabel(TDF_Label& label);

protected:
	CCircleInfo m_Info;
	gp_Pnt  m_ptEnd;
};
